Sticky Rice Games
โ† ๋‰ด์Šค๋กœ ๋Œ์•„๊ฐ€๊ธฐ

ํ•ต์•ค ์Šคํƒ ยท 2025๋…„ 7์›” 23์ผ

Hack 'n' Stack at Montreal Comiccon + Unity Dev Day Highlights

์ด ๊ฒŒ์‹œ๋ฌผ์€ ์˜์–ด๋กœ๋งŒ ์ œ๊ณต๋ฉ๋‹ˆ๋‹ค.

What an incredible month itโ€™s been for the Hack 'n' Stack team! ๐ŸŒŸ We had the amazing opportunity to showcase our game at Montreal Comiccon 2025, and the experience was nothing short of inspiring. From the moment the doors opened, we were greeted by a steady stream of passionate gamers, curious developers, and enthusiastic families. ๐Ÿ’ฌ๐ŸŽ‰ It was heartwarming to see so many people genuinely excited about Hack 'n' Stack โ€” asking questions, trying out the game, and sharing their feedback. ๐Ÿ’–

One of the most rewarding parts of the event was seeing players of all ages engage with the gameโ€™s mechanics and laugh together as they stacked, hacked, and strategized their way through the levels. ๐Ÿงฑโš”๏ธ The positive reactions and encouragement we received gave us a huge boost of motivation as we continue development ๐Ÿš€.

Behind the scenes, our team is hard at work on two major fronts: completing the core game loop ๐Ÿ”„ and developing the online multiplayer mode ๐ŸŒ. These are big milestones for us, and weโ€™re excited about the progress weโ€™re making. We canโ€™t wait to share more soon ๐Ÿ‘€.

Another highlight this month was our very own Alexandre Gareau presenting Hack 'n' Stack at Unity Dev Day Montreal. His talk focused on our use of Unityโ€™s Data-Oriented Technology Stack (DOTS) and how itโ€™s helping us build a performant and scalable game. It was a proud moment for the team to see our technical approach recognized and discussed among fellow developers ๐Ÿ‘.

๐Ÿ™ A huge thank you to everyone who stopped by our booth, played the game, or attended Alexandreโ€™s talk. Your support means the world to us ๐Ÿ’›. Stay tuned โ€” more exciting updates are on the way! ๐ŸŽŠ